﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PBO.Network.FourPlayer
{
    public interface IFourPlayerClientService
    {
        event Action<byte, string> OnPositionSet;
        event Action<int> OnBattleReady;
        event Action<byte> OnMyPositionSet;
        event Action OnServerClosed;

        void SetPosition(byte position, string player);
        void StartBattle();
        void Close();
        void Logon(int identity);
    }
}
